You can narrate a piece through dialogue and that’s what I did. When you play billiards you can close your eyes after someone calls their shot and you can hear and predict the rest. In scenes where the setting doesn’t matter and only an exchange of dialogue occurs, you have little need for narration. But, I used too little narration in one particular scene and I botched the ‘show, don’t tell’ rule of writing by telling readers about wood carvings and never highlighting their presence by having characters interact with them.

I’m not a natural-born storyteller and I write this post as a reminder of what I did wrong. If you note something interesting within a setting — you need characters to interact in various ways. Yes, you can have the character announce his or her actions, but you need to activate another sensory process, don’t just say something is there.

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